FIFY.
My $.02: Airmanship didn't get nearly enough discussion when I was in UPT (probably because we were still trying to figure out how to strap on a jet until track-select). After graduation, I had a bit of time until my follow-on training, and I spent some time at the lake with my IPs and re-analyzed my performance as a student. During UPT, I found over time that when I displayed it (usually inadvertantly) my IPs were invariably more "kind" to me on the gradesheet--willing to overlook minor "hands" flaws--if they thought my brain was fully engaged and properly analyzing/operating/reacting. This apparent advantage led me to try to figure out how my SA/GK/Airmanship could be "on" one day and "off" on another. Turns out, for me, when I learned the "why?" behind the differing rule sets, boldface, CAPs, emergency procedures, aircraft system design, instrument procedures, etc., I was able to synthesize more data more rapidly and make better decisions. When I made better decisions without IP input, my flaws in holding perfect wingtip position were viewed as "minor" deviations. IPs told me that they picked me to fly certain missions with because I displayed a good level of GK (and my hands weren't that bad). Also, what they didn't like was studs committing the same mistakes over and over, such that they could tell from a maneuver entry that this stud is going to make mistake A, then B, and sure enough that's exactly what happened. If a stud learned from that experience, that was great, but what was even better was the stud who terminated and reset rather than proceed because they didn't know any better and didn't see the mistakes coming.
Enough ancient history/theory. UPT is a challenging year. Gain, and exploit, the information you're expected to study, ask questions, then make increasingly better decisions with each sortie/debrief, and the rest will take care of itself.
Good luck! (oh yeah--don't suck--no amount of GK can save you if you try to kill an IP, or worse, get him violated)